Mar 13, 2006, 04:53 PM // 16:53
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#1
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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My 3 Axe Warrior builds for both PvP & RP, W/R, W/N & W/Mo
These 3 builds are pure offense, and dont get to their full potentional until you have a good healer with you.
All 3 builds always include 5 skills - Penetrating Blow, Eviscerate (E), Executioners Strike, Berserker Stance and Resurrection Signet. Or alternate axe skills, Cleave, Penetrating and Dismember. You can also switch Rush with some healing but note I'm running builds that are made to deal damage as much as possible. Only W/N have good healing, but you need dead bodies.
Also note that I'm using full Dragon Armor so my helmet is +1 strength, which you can replace with +1 axe helmet.
W/Mo - The Inquisitor
10 Smiting
11 Strength (9 + 1 + 1)
15 Axe (12 + 3)
Penetrating Blow
Eviscerate (E)
Executioners Strike
Berserker Stance
Judge's Insight
Rush
Strength of Honor
Resurrection Signet
Runes:
+1 Strength
+3 Axe
Best available Vigor/Absorbtion runes
Weapon:
I use Victo's Battle Axe.
Shield:
The best available. Recommended -2 damage enchanted +45/60hp enchanted.
Armor:
Gladiator with Ascalon/Knight/Plate helmet.
This is the most damage dealing build I've seen. You'll easily deal 100+ damage to monks per hit (monks are my primary target). To cut it short, you will be killing everything, really fast (there is no extra defense against holy damage). It works well against everything, especially other warriors.
W/R - The Savage
9 Strength (7 + 1 + 1)
15 Axe (12 + 3)
10 Tactics (9 + 1)
4 Wilderness Survival
Penetrating Blow
Eviscerate (E)
Executioners Strike
Berserker Stance
Apply Poison
Rush
Healing Signet or Fear Me! or Disrupting Chop
Resurrection Signet
Runes:
+1 Strength
+3 Axe
+1 Tactics
Best available Vigor/Absorbtion runes
Weapon:
I use Victo's Battle Axe.
Shield:
The best available. Recommended -2 damage stance, -5 damage 20% chance (if there are any shields with those mods).
Armor:
Gladiator with Ascalon/Knight/Plate helmet.
This is my favorite warrior build to take out monks. It doesn't do as much damage as The Inquisitor, but poison makes it a major annoyance. I've never seen a monk survive this build. Bad monks would die within seconds, good monks would live until they ran out of energy, which wouldn't take too long.
W/N - Fallen Hero
12 Death Magic
10 Strength (8 + 1 + 1)
15 Axe (12 + 3)
Penetrating Blow
Dismember
Executioners Strike
Berserker Stance
Virulence (E)
Consume Corpse
Soul Feast
Resurrection Signet
Runes:
+1 Strength
+3 Axe
Best available Vigor/Absorbtion runes
Weapon:
I use Victo's Battle Axe.
Shield:
None, use Collectors Grim Cesta in Talus Chute just outside Droknar (or the best PvP death magic cesta available).
Armor:
Gladiator with Ascalon/Knight/Plate helmet.
This is more fun build for PvP, but it works very well in RP. I don't recommend it in PvP because of disease, or unless you have a necro with Tainted Flesh. You can replace Virulence with some other skill (in PvP I replace it with Rush). Try R/N with Pin Down and Virulence, awesome 1on1 character
Have fun. All comments are welcome.
Last edited by Anarki; Mar 13, 2006 at 05:03 PM // 17:03..
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Mar 13, 2006, 05:21 PM // 17:21
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#2
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Here's one more W/N blood build by my friend. Strict PvP build. She asked me to post it here.
12 Blood
16 Axe
Rest to Strength
Penetrating Blow
Dismember
Executioners Strike
Berserker Stance
Life Transfer
Life Siphon
Demonic Flesh
Res Signet
Runes:
Best Vigor/Absorbtion available
+3 Axe
+1 Strength
Weapon:
Axe with +15% enchanted
Shield:
None just use blood focus
Armor:
Gladiators.
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Mar 13, 2006, 05:47 PM // 17:47
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#3
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Most of these builds are decent, though I feel it'd be advisable to swap out Berserker's Stance for Frenzy. And unfortunately, that last W/N is just gimped; Life Transfer on a Warrior is a waste of space.
Last edited by The Real Roy Keane; Mar 13, 2006 at 05:50 PM // 17:50..
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Mar 13, 2006, 06:20 PM // 18:20
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#4
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Eh as I pointed out in some other thread, I dont use Frenzy, it's the worst attack increase skill you can get.
I dont care if it can be replaced by spring (which is waste of space) it just might happen that there could be someone targeting you who you couldnt see. Imageine Obsidian Flame hitting you even once while you have Frenzy on.
Also spamming Frenzy drains alot of energy. I wouldn't recommend it for any warriors builds unless you want to die.
Last edited by Anarki; Mar 13, 2006 at 06:23 PM // 18:23..
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Mar 14, 2006, 07:01 AM // 07:01
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#5
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Lion's Arch Merchant
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Your W/N builds are not too bad, but the blood user W/N, just doesn't work for me.
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Mar 14, 2006, 09:57 AM // 09:57
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#6
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Anarki
Eh as I pointed out in some other thread, I dont use Frenzy, it's the worst attack increase skill you can get.
I dont care if it can be replaced by spring (which is waste of space) it just might happen that there could be someone targeting you who you couldnt see. Imageine Obsidian Flame hitting you even once while you have Frenzy on.
Also spamming Frenzy drains alot of energy. I wouldn't recommend it for any warriors builds unless you want to die.
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You mean "Frenzy is the best IAS stance you can get."
http://guildwarsguru.com/forum/showp...0&postcount=67
Berserker Stance is bad. Frenzy is inherently better.
Berserker Stance (Strength)
For 10 seconds, you attack 33% faster and gain 20% more adrenaline each time you hit in melee. Berserker Stance ends if you use a skill.
Energy:5 Cast:0 Recharge:30
Frenzy (Warrior other)
For 8 seconds, you attack 33% faster but take double damage.
Energy:5 Cast:0 Recharge:4
Frenzy has an effective 4-20s recharge when you count Sprint as a cancel. The recharge is even lower when you're using Rush.
The thing is, the only thing Berserker Stance is good for is building up adrenaline. It doesn't even do that well. With a 30 second recharge, it's total crap. Something like To The Limit! is much better at building adrenaline. Attacking 33% faster when you aren't using any skills is completely useless.
Frenzy, on the other hand, can be used for adrenaline spiking AND building adrenaline. You just have to be smart about using it. The double damage you take from Frenzy isn't an issue because when you see you're about to get spiked, you use Sprint to cancel Frenzy. Also, you use Frenzy less when you're overextending.
Well, you say, "But with Berserker Stance, I can use it when I'm overextending." Well, that's great, but you also don't benefit from it. The only thing that it gives you is that you charge adrenaline faster and do more DPS 1/3 of the time. Frenzy gives you all those abilities except it recharges faster and has spiking potential.
Also Victo's Battle Axe is a terrible selection due to the fact that Sundering is a complete waste of a mod.
Also, 2 of your builds have no runspeed increaser.
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Mar 14, 2006, 11:29 AM // 11:29
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#7
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IRC W H O R E
Join Date: Feb 2006
Location: Australian Trolling Crew HQ, rightful leader and administration
Guild: Yale University [Snow]
Profession: W/
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For W/R, consider using Tiger's instead of Berzerkers, as it has a 30 second regen, and tigers can be kept up for most of its recharge. I'd prefer sprint over rush as it can be activated at any time, if you have energy.
Trolls would be a good self heal, but if this is PvP, I'm not sure.
The W/N build seems a bit energy heavy, and there's only one condition skill to fuel Virulence, and they should be dead by then, or you'll be slapped with -4 degen.
Oh yeah, Victo's axe isn't too flash.
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Mar 14, 2006, 12:05 PM // 12:05
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#8
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Oh well another Frenzy lover who just doesnt seem to understand why people die while using it.
Give me a break about "I do more DPS with Frenzy than you with Berserker Stance".
How is that possible when someone is attacking you? You'll just let Frenzy on and die in 5-6 seconds? Then again, if you're using Frenzy and someone attacks you and you cancel it by Sprint, what are you gonna do then? Wait 20 seconds until Sprint is recharged again just to be able to use Frenzy again? Isnt that waiting almost as long enough as for Berserker Stance?
Lets demonstrate Obsidian Flame against Frenzy. Normal OF damage 118 at 16 Earth. With Frenzy on - 236. That is half Warrior HP. I wouldn't risk that.
Or what about Ineptitude. Damage at 16 Illusion is 142. With Frenzy - 284.
While focusing on one target you might miss someone who saw you use Frenzy and can pretty much screw you up with only one hit.
Under time I earned my 350k faction points in these 3 months I've been playing Guild Wars, I have not seen a good Frenzy Warrior.
I will never include Frenzy in my builds, it will just ruin them.
It might work well outside Ascalon while you're wearing Droknar armor, but in PvP... I wouldn't risk it.
Here is something that can help you Frenzy warriors understand why you can easily build up 10 adrenaline points with Berserker Stance:
http://www.guildwiki.org/wiki/Adrenaline
I agree about Tiger's Fury, it's awesome, unfortunately I rarely use Beast Mastery in my builds.
If you're smart enough with Rush you will be able to keep it on all the time. It's only 4 adrenaline.
Victo's Axe is what I've chosen for myself.
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Mar 14, 2006, 12:14 PM // 12:14
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#9
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Frenzy is a finisher for adrenal spike, not an adrenal builder.
You use frenzy when you are up and unload all your damage in less than 5sec along your warriors comrades (with a hammer it hurts).
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Mar 14, 2006, 12:20 PM // 12:20
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#10
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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lol this is a joke right?
Quote:
Originally Posted by Anarki
Oh well another Frenzy lover who just doesnt seem to understand why people die while using it.
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Another frenzy hater who just doesn't seem to understand why 99% of the top 300 guilds use it.
Quote:
Originally Posted by Anarki
Under time I earned my 350k faction points in these 3 months I've been playing Guild Wars, I have not seen a good Frenzy Warrior.
I will never include Frenzy in my builds, it will just ruin them.
It might work well outside Ascalon while you're wearing Droknar armor, but in PvP... I wouldn't risk it.
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Try to watch a few observer mode matches, you'll learn a lot more about pvp from the best players instead of learning from PvE and random arena. Every good pvp warrior uses frenzy, you'd have to be blind not to see it.
Quote:
Originally Posted by Anarki
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Here is something to read for anyone who wants to see good pvp players trying their best to explain to a bunch of scrubs why frenzy is the best IAS skill.
http://www.guildwarsguru.com/forum/s...ad.php?t=49922
Quote:
Originally Posted by Anarki
If you're smart enough with Rush you will be able to keep it on all the time. It's only 4 adrenaline.
Victo's Axe is what I've chosen for myself.
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So use rush to cancel frenzy whenever you start taking damage.
Quote:
Originally Posted by Anarki
I care you dipshit.
While I've been farming hard for the past 2 months some people here just logged in and in 45 minutes picked up 3 times worth what I've farmed under those 2 months. I wasted my time.
It's an exploit, it isn't fair, and if they don't reroll I'm gonna boycott.
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So you're a PvE farmer arguing with wheel, a member of a top 10 caliber guild over a fundamental pvp skill. I'd like to point out that FnlD actually uses ineptitude/clumsiness to punish frenzy warriors, but they still understand that it's the best IAS skill and use it in every build.
Last edited by Greedy Gus; Mar 14, 2006 at 12:28 PM // 12:28..
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Mar 14, 2006, 12:37 PM // 12:37
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#11
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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Also something that has not been pointed out yet, gladiator's armor is much better than your set of full dragons. There is so little scary damage that isn't physical, I'd rather have 5 more armor to physical than 5 extra to whatever else. The added energy also lets you frontload more energy skills in every engagement.
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Mar 14, 2006, 06:03 PM // 18:03
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#12
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Well EXCUSE ME for using Dragon armor but I like how it looks on my warrior.
I'm still never going to use Frenzy for pure fact that I pointed out in earler post.
I just dont like getting hit even once when I have Frenzy on.
So 99% of top 300 guilds use Frenzy?
Are you overreacting there? It seems to me that you are, so I wont take your post too serious.
Another think I wanna point out is that while I do wear Dragon armor I have posted in my builds that you should use Gladiator armor.
Eh, people should learn to read.
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Mar 14, 2006, 06:10 PM // 18:10
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#13
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Krytan Explorer
Join Date: Dec 2005
Location: Sweden
Guild: Almost Famous
Profession: W/N
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Yeah one more thing. That link to thread you posted, I'll quote something he posted:
Then there is smiting. A: You're not the target so you'll barely get hit B: NATURES RENEWAL.
What's he babbling about? Nature renewal is anti enchantment-hex how can it possibly screw up smiters?
That post is from augusty, I doubt it's even valid.
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Mar 14, 2006, 06:42 PM // 18:42
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#14
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
So 99% of top 300 guilds use Frenzy?
Are you overreacting there? It seems to me that you are, so I wont take your post too serious.
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he is "not" overreacting and he is soo soo right, I've run a lot of builds with it , im usualy a warrior using it too, i realy think you need to use observer mode more , frenzy is a god of a skill...."IF" you know how to use it.
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Mar 14, 2006, 06:56 PM // 18:56
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#15
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Academy Page
Join Date: Jul 2005
Guild: elite ranger force
Profession: W/Mo
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You have a huge problem with the warrior/necro. It's axe. Virulence is for sword warriors more then axe. You need at least 6 adren if you wanna cause a condition with axe while you can use sever artery in 4 hits and start massive degen very quickly. Plus it helps majorly if you have a tainted necro because when you cast virulence you will get diseased because it will spread to you so dont think its all good and dandy. It's best to have a poisners hilt to lengthen the poison and maybe a helath mod or defense. Your death shoul be about 10 or 11 to make virulence to last about 10 to 11 secs. if you go 12 it last 13 secs i think. If you dont got poisner go for zealous to get energy. Then have plauge touch and soul feast or healing signetr to get conditions off of you and to heal you. Then you need sword helm. gladiator armor except for legs have knights to get the -damage. Super sword minor tatics minor strength. max sword. only use tatics if you use healing signet if so then have some in tatics. if not put in strength. stats should be
10 death
16 sword
rest in strength or tatics.
Key is to cause conditions then cast virulence then run the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO to another target so you dont get disease unless you have a tainted necro.
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Mar 14, 2006, 06:59 PM // 18:59
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#16
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Academy Page
Join Date: Jul 2005
Guild: elite ranger force
Profession: W/Mo
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i agree with dont feel no pain. Frenzy is for more experienced warriors rather then no offense to anyone (newbs). People have to learn to only use frenzy when they aren't underattack.
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Mar 14, 2006, 07:27 PM // 19:27
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#17
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by Anarki
Well EXCUSE ME for using Dragon armor but I like how it looks on my warrior.
I'm still never going to use Frenzy for pure fact that I pointed out in earler post.
I just dont like getting hit even once when I have Frenzy on.
So 99% of top 300 guilds use Frenzy?
Are you overreacting there? It seems to me that you are, so I wont take your post too serious.
Another think I wanna point out is that while I do wear Dragon armor I have posted in my builds that you should use Gladiator armor.
Eh, people should learn to read.
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Watch Observer Mode and you'll see that nearly ALL top 100 guilds use either Frenzy or Tiger's Fury on their warriors. Most use Frenzy. No good guilds run Berserker Stance on their warriors for reasons I posted. Note, you do need to wear the Executioner's Helm instead of Platemail Helm in the top 3 builds.
Quote:
Originally Posted by Anarki
Yeah one more thing. That link to thread you posted, I'll quote something he posted:
Then there is smiting. A: You're not the target so you'll barely get hit B: NATURES RENEWAL.
What's he babbling about? Nature renewal is anti enchantment-hex how can it possibly screw up smiters?
That post is from augusty, I doubt it's even valid.
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The quote was from August, but the point he was making on Tiger's Fury/Frenzy is still very valid. Frenzy is king of IAS stances.
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